Microsoft's Xbox division announced plans for significant layoffs and deep budget cuts starting in July 2026, shortly after the company’s fiscal year closes on June 30 [1, 2, 3, 4, 5, 6]. The exact number of employees affected has not been disclosed, but sources indicate it may be the largest workforce reduction in Xbox’s history impacting multiple business units and game studios [7, 8].

Xbox will also reduce budgets for marketing and other areas alongside the layoffs [1, 2, 4, 5]. The division has faced mounting challenges, including a steep drop in hardware sales, difficulties in delivering consistent hit titles, and stagnation in its popular Game Pass subscription service [1, 2, 4, 6]. Xbox’s strategy of releasing games on rival consoles like PlayStation and Nintendo has expanded its audience but likely weakened the appeal of its hardware [1, 2, 6].

Asha Sharma, who became Xbox CEO in February 2026, is leading the restructuring efforts to reverse revenue declines and low profits [1, 2, 4, 5, 6, 9]. She recently described Xbox’s financial state as "unhealthy" and acknowledged that avoiding the problem would lead to failure [2]. Sharma said, "Going forward, this cannot continue," and emphasized the need to reassess investment priorities over the next five years, including balancing exclusive titles and original IP [1, 6]. She added Xbox will "build a globally leading games and entertainment business," not just chase high-margin software models [2].

Financial results have underlined the urgency: Xbox’s "accountability margin," a key profit metric, fell to 3% as of June 2026 [1, 2, 4, 5, 6, 9]. Despite more than $20 billion invested in content, platform, and hardware subsidies over the past five years—excluding the Activision Blizzard King acquisition—the division has seen annual revenue decline nearly $500 million in that period [1, 2, 4, 5, 6, 8, 9].

Xbox’s next-generation hardware plans are also impacted by soaring costs and supply chain issues. Memory and console component prices are expected to be about five times higher by the 2027 holiday season compared to 2024, severely restricting production and profitability [2, 6, 9].

Microsoft’s stock price dropped approximately 1.5% on June 10, 2026, amid growing reports of Xbox’s business difficulties and layoffs [10, 11]. Xbox declined to comment on the layoffs and budget cuts rumors [1, 2, 4, 5, 10, 12].

Sharma sent an internal email on June 10 revealing the 3% profit margin and the tough financial realities ahead [1, 2, 4, 5, 6, 9, 12]. She said, "We expanded our studio system when we needed a pipeline of content to meet multiple strategies across subscription, streaming and devices. In the process, we have found ourselves over extended as we executed on changing strategies in a landscape of more readily available content" [1]. She added, "We are the fortunate stewards of industry-defining franchises that have enormous potential and player demand, but we have not adequately funded them to compete and win" [9].

The layoffs and budget cuts are expected to begin in July 2026, immediately following the fiscal year end, marking a key milestone in Xbox's efforts to restructure and restore profitability [1, 2, 4, 5, 6, 8, 12].