Meta released a new app, Pocket, on June 29, 2026, for iOS and Google Play platforms that lets users create, share, and discover small interactive AI-generated games called "gizmos" using text prompts [1, 2]. Pocket draws on technology and the team behind the vibe-coded gaming app Gizmo, which Meta hired or acquired under a non-exclusive license earlier this year in March 2026 [1, 3, 4, 2]. The original Gizmo app achieved 635,000 lifetime installs with 98% positive user sentiment, according to Appfigures data [1].
Pocket features a scrollable feed where users can play gizmos made by others. These gizmos respond to touches, phone tilts, sound effects, and can even use phone cameras or photos from users' camera rolls. Meta’s description on Google Play highlights that some gizmos can reason about the world around them, combining interactivity with AI-generated content [3]. The app aims to serve as a "new creative platform to make and share gizmos," blending social and AI-driven gaming experiences [2].
As of early July 2026, Pocket remains available only in select regions and is not yet downloadable in the United States [3, 2]. Reverse engineer Alessandro Paluzzi publicly shared screenshots of Pocket shortly after launch, helping confirm the app’s features to the public [1, 4, 2].
Pocket represents Meta’s broader attempt to mainstream AI content creation through new social and creative platforms [1, 4, 2]. The use of Gizmo’s team and technology underscores Meta’s investment in AI-driven interactive entertainment.
Meta’s next steps on Pocket likely involve expanding the app’s availability, particularly launching in the US market, although no official date has been announced [3, 2]. The initial rollout remains limited but offers a glimpse of AI-enhanced social gaming.