Microsoft announced Project Helix as the codename for its next-generation Xbox lineup, describing it as a "family of devices" rather than a single console. Xbox CEO Asha Sharma called it a "great family of devices for Helix" during a Gamescom 2026 interview, stating the company will share more details soon [1, 2, 3, 4, 5].

The new devices are expected to support both console and PC games, broadening the platform’s reach and flexibility [1, 4, 5]. Microsoft and AMD forged a strategic multi-year partnership in 2025 to develop a portfolio of devices including the next Xbox, which is widely seen as tied to Project Helix [1, 3].

There is speculation that third parties may produce their own Project Helix versions, though Xbox VP Jason Ronald confirmed there will be a first-party Xbox console version as well [1, 3]. Xbox aims to explore new business models with Project Helix to address affordability and efficiency amid challenges in the hardware and component market [2, 3, 4].

It remains unclear whether Project Helix devices will include disc drives, as CEO Sharma neither confirmed nor denied if the devices will be discless [1, 2, 3, 5]. Sharma also emphasized that "every platform needs a certain form of exclusive content experience," indicating content strategy will be important for Helix [4].

Microsoft expects Project Helix’s alpha version to be ready for developers in 2027, marking the next key step before a consumer release [1, 5].