Sony confirmed it has secured sufficient memory to meet its PlayStation 5 sales targets for the fiscal year ending March 31, 2027. The company stated, "Regarding the impact of memory market conditions on PlayStation 5 hardware, we have secured the quantity of memory necessary to meet our projected sales volume for FY26," adding that its hardware profitability goal will remain similar to fiscal year 2025 [1].
Sales of the PS5 declined in the first quarter of fiscal year 2026, with approximately 1.38 million units sold worldwide, down from about 1.56 million units during the same period last year, according to multiple sources [2, 3]. However, Sony also reported total lifetime PS5 sales had reached approximately 95.3 million units as of Q1 FY26 [1, 3].
PlayStation monthly active users hit a record 125 million accounts in June 2026, representing a 2% growth or 2 million more users year-on-year [1, 2, 3]. While third-party game sales increased year-over-year, first-party game sales fell by roughly 900,000 units [2, 3]. Despite lower PS5 sales, Sony raised its revenue forecast for fiscal year 2026 by 3% and operating income by 10% [3].
Demand for PS5 hardware is expected to surge again with the upcoming launch of Grand Theft Auto 6 set for November 2026, a major new title anticipated to boost console sales significantly [1, 2, 3]. Additional key game releases include Marvel’s Wolverine in September 2026 and God of War Laufey in February 2027 [1].
Sony has not ruled out the possibility of another PS5 price increase later in the current fiscal year but faces some uncertainty around memory supply for future consoles like the PlayStation 6 [2, 3]. Furthermore, the company announced it will stop producing discs for new games starting in 2028 [3].