Black Rust is developing Tides of Tethys, a game that combines underwater strategy, roguelite mechanics, and city-building elements. Players guide bathynauts across procedurally generated ocean floors while managing resources such as oxygen, power, and food amid threats from hostile aquatic creatures [1].
The game features modular outposts and characters called Knights, which resemble the Big Daddies and Sisters from Bioshock. Players can also turn crustaceans into mounts or steeds for traversal [1].
Visually, Tides of Tethys uses atmospheric effects like fog of war and bioluminescence to create a moody underwater ambience. However, the demo’s pacing is slow in the first hour with a steep tutorial, and the ornate user interface has been described as unwieldy [1].
The title is attracting attention ahead of Subnautica 2's early access release, positioning itself as an intriguing alternative in the underwater game genre [1].