Bungie announced that Marathon's second season will launch on June 2, 2026, featuring a complete reset of all player progress in the game [1, 2]. Players can expect a new map and a defense-focused shell, expanding gameplay options [2]. Season 2 will also introduce a new runner upgrade system to customize player abilities further [2].

The update aims to rebalance combat significantly following issues identified in Season 1. Shotguns and thermal sniper rifles, which were problematic for game balance, will be adjusted or countered. Notably, thermal scopes will be removed from sniper rifles to curb their overperformance [2]. Bungie will add the KKV-9SD, a pistol-frame SMG designed to be effective against shotgun rushers, to diversify combat choices [2]. The Overrun AR will see reduced horizontal recoil and vertical kickback, making it easier to control [2]. The CE Tactical Sidearm, known as the Halo pistol, will receive a substantial stat boost [2].

These combat tuning changes are intended to make player choices more deliberate and balanced, addressing feedback about excessive difficulty and frustrating gameplay elements in the first season [2]. Marathon has faced a notable drop in player numbers three months after its March 2026 launch, reflecting its reputation for high difficulty and complex risk-reward systems [1]. Some players found its deep systems created "unreasonably tall walls," despite the game's strong gunplay and art direction [1]. One dedicated player reportedly spent nearly 185 hours clearing Marathon's toughest raid boss, the Compiler [1].

To attract new players, Bungie will offer a free week of access to Marathon during Season 2 for those who did not participate in Season 1 [2]. This will provide an opportunity to experience the game with the new balance and content.

Season 2's launch on June 2 marks a major shift intended to refresh the player base and improve the gameplay experience through tuning, new content, and system resets [1, 2].