Deep Rock Galactic: Rogue Core, a roguelike first-person shooter spin-off of the co-op shooter Deep Rock Galactic, launched into early access today worldwide [1]. Developed by Ghost Ship Games, the new title shifts players from rank-and-file miners to elite Reclaimers engaged in procedurally generated cave exploration [1, 2].

The gameplay centers on mining a resource called Expenite, combating waves of enemies, and upgrading gear mid-run. This structure leads up to repeated missions capped by challenging boss fights, adopting more traditional roguelike elements than its predecessor [1, 2]. Rogue Core features five playable classes, each with unique abilities like an avian attack drone or defensive area-of-effect stuns [1, 2].

Compared to the original Deep Rock Galactic, which has been running for eight years, Rogue Core offers harsher and more punishing runs [1, 2]. Early impressions describe the game as polished and competent, though less special or unique than the original [2].

Player Mike Akopyan shared his experience saying, "I regret not going for the Retcon, admittedly – her Tracer-style time rewind power could have undone a lot of claw lacerations" [1].

As of June 16, 2026, Deep Rock Galactic: Rogue Core is available in early access globally, allowing players to explore its brutal roguelike shooter mechanics and multiple class options [1].