Double Fine launched the Amnesia Fortnight 2026 Kickstarter campaign on August 31 to fund a two-week game jam focused on developing new game prototypes [1]. The initial funding goal is around $400,000, with backers able to vote for four prototype ideas to become playable games, and one selected for full development under Double Fine Action Labs [2, 3, 1].
As of early September, the campaign had raised roughly $275,000 to $380,000, falling short of the $400,000 target [2, 3, 1, 4]. A stretch goal buried in the campaign promises to fund a sequel to Brutal Legend if $100 million is raised—a sum widely seen as virtually impossible given the highest successful Kickstarter campaign has reached around $46 million [2, 3, 1, 4, 5].
Double Fine recently regained independence after parting ways with Xbox in summer 2026, reclaiming ownership of titles including Brutal Legend, Psychonauts, and Kiln [2, 3, 1, 5]. The studio described Amnesia Fortnight as a "long-standing tradition" since 2007. Double Fine stated, "It's a two-week period in which we forget about all the things we should be working on to pitch one another our wildest game ideas, choose our favorites, and make prototypes of them" [2]. Notable games like Costume Quest and Iron Brigade originated from this jam [2, 3, 5].
Double Fine clarified via social media that alongside Amnesia Fortnight, it is pursuing larger game projects but that Brutal Legend 2 is contingent on hitting the $100 million stretch goal [1, 5]. The Kickstarter campaign is positioned to support the studio’s operations and creative experimentation after a challenging summer [1].
Backers can still contribute to the campaign as it continues, with funding results to be finalized in the coming weeks, determining the next development milestones for Double Fine’s game lineup.