CI Games announced on June 23, 2026, that Lords of the Fallen 2 will be delayed from its originally planned fall 2026 release to the first quarter of 2027 [1, 2, 3, 4, 5]. CEO Marek Tyminski shared the news on social media platform X (formerly Twitter), explaining the delay allows for more time to integrate, iterate, and polish the game’s experience [1, 2, 3, 4, 5].
Lords of the Fallen 2 is a dark fantasy action RPG and a Soulslike sequel set 100 years after the 2023 version of Lords of the Fallen—not to be confused with the 2014 game—offering players a refined continuation of the franchise [1, 6]. Tyminski said the team has worked closely with a Gameplay Feedback Team made up of experienced Souls-like veterans whose ongoing input has identified key areas for improvement. "These enhancements will benefit from additional integration, iteration, and polishing time, enabling the team to deliver the highest possible quality at launch," he said [2].
The delay is also strategic. The crowded fall 2026 game release window features many major titles including Grand Theft Auto 6 in November, Silent Hill: Townfall, Control Resonant, Onimusha: Way of the Sword, Valor Mortis, and Modern Warfare 4 [1, 2, 3]. Tyminski noted that moving the release period to early 2027 will help Lords of the Fallen 2 avoid competing with these heavyweight releases and ensure it receives proper attention [2].
The original launch target of 2026 was ambitious given the quality standards the team wants to meet and the market challenges. With this shift, CI Games aims to position Lords of the Fallen 2 for a stronger reception by focusing on refinement and optimal release timing [1, 2, 7]. The game is now slated for release in Q1 2027, marking a clear schedule for the next phase of the project [s1–s7].