Silent Hill: Townfall is scheduled for release on September 24, 2026, on PlayStation 5 and PC via Steam and Epic Games [1, 2, 3, 4, 5]. The game is developed by Screen Burn, a Glasgow-based studio formerly known as No Code [1, 3, 5]. It marks the latest entry in Konami’s Silent Hill revival efforts following the Silent Hill 2 remake and other recent titles [1, 5].
The game is a first-person psychological horror set in 1996 on the fictional Scottish island town of St. Amelia, diverging from the traditional Silent Hill setting [1, 2, 6, 3, 5]. Players control Simon Ordell, who returns to the town to uncover past connections and make amends [1, 6, 7, 4, 5]. Gameplay features puzzle solving, stealth tactics, melee and ranged combat. Players use a retro portable TV device called a CRTV to detect threats and gather story clues [1, 2, 8, 6, 3, 7, 4].
Survival depends on avoiding some enemies through stealth and strategy while confronting others using combat skills [1, 8, 6, 3, 7]. The foggy and cold atmosphere complements the psychological horror, transplanting the classic series mood to a new location [1, 6, 3, 5]. Multiple endings are influenced by player choices, offering varied outcomes [3].
The PC version requires at minimum Windows 11 x64, AMD Ryzen 5 3600 or Intel i7-8700K, 16 GB RAM, and an RTX 2060 Super or Radeon RX 6600 GPU, with 75 GB of storage [9]. Recommended specs include Ryzen 7 5700X or Intel i7-9700K with 32 GB RAM and RTX 3080 or Radeon RX 7800 XT [9].
Pricing on Steam in China sets the standard edition at 310 RMB and the deluxe edition at 380 RMB. The deluxe edition grants players two days early access [6]. The Silent Hill series has sold over 17.1 million units worldwide as of March 2026 [4].
The release date and new trailer were revealed during PlayStation's State of Play livestream on June 2, 2026 [1, 2, 3, 7]. System requirements and pre-order details were disclosed the following day [6, 9, 4]. Silent Hill: Townfall’s official launch is set for September 24, 2026.
IGN reporter Cade Onder noted the shift in style: "Unlike most Silent Hill games, this one will be first-person and not set in the town of Silent Hill at all. Players will sneak around a spooky town in Scotland, using items like bottles to distract monsters to avoid direct conflict" [2]. A Rock Paper Shotgun writer summed up anticipation, saying, "Silent Hill: Townfall looks good! I'm annoyed that Silent Hill looks good again, which is a nice problem to have" [10].