Valve removed the claim that the Steam Machine can run games at 4K and 60 frames per second (FPS) on its product page on June 25, 2026. The page now states the device supports “up to 4K gaming with FSR 4.1” instead, following backlash over poor performance in real-world tests [1, 2, 3, 4, 5].

Initial marketing had said the Steam Machine could deliver 4K 60 FPS gaming using FidelityFX Super Resolution (FSR) technology. However, multiple performance reviews published in June showed the machine struggles to maintain 60 FPS on many modern AAA titles. Games such as Cyberpunk 2077, Forza Horizon 6, and Death Stranding 2 often run around or below 60 FPS at 4K resolution with medium to high settings, with some dropping below 30 FPS at high settings [1, 2, 3, 4, 5].

For example, Cyberpunk 2077 and Forza Horizon 6 averaged around 60 FPS at medium settings, while Death Stranding 2 performed closer to 45 FPS at 4K resolution [2]. Tests also reported the Steam Machine running approximately 50 FPS in 007 First Light with FSR enabled [1].

The Steam Machine, priced at about $1,049 for the 512GB model, is more expensive than current-generation consoles offering similar or better performance [1, 3, 4]. Despite critics highlighting these performance issues, Valve has not publicly explained the removal of the 60 FPS claim but appears to be reducing potential legal exposure and responding to criticism [4].

Valve’s hardware designer Lawrence Yang confirmed the company will provide ongoing software updates and new features after launch, following the Steam Deck’s approach. He said Valve continually ships updates and improvements in the months after hardware release, often incorporating user feedback missing from initial testing [6].

The Steam Machine product page still showed the full 4K 60 FPS claim as recently as June 24 and updated quietly the next day [3, 4]. Valve’s next scheduled changes or updates have not been announced.